Adamant Mod Components

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Crystallurgy Components

The following components require the Crystallurgy racial trait:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Crystalline Armor Tech Req(s): Crystalline Technology
Crystal lattice armor used to protect a ship from physical damage.
Ability(s): Armor, Shield Generation From Damage (30)

Name: Crystalline Armor Tech Req(s): Crystalline Technology
Crystal lattice armor used to protect a troop or fighter from physical damage.
Ability(s): AI Tag 01

Name: Shard Cannon Tech Req(s): Crystalline Weapons, Fundamental Physics
Super dense crystal projectiles fired by a polarized cannon. These projectiles cannot be stopped by hyper-dense armor.
Ability(s): Star - Unstable, Palace
Damage Ratios: 1.16 1.16 1.16 1.16 1.16 1.16 1.16 1.16 0 0 0 0 0 0 0 0 0 0 0 0

Name: High - Energy Magnifier Tech Req(s): Crystalline Weapons, Fundamental Physics
A series of focusing crystals that magnify a simple energy beam a thousand-fold.
Ability(s): Star - Unstable
Damage Ratios: 0 .91 .91 .91 .91 .91 .91 .91 .91 .91 0 0 0 0 0 0 0 0 0 0

Name: FS Shard Cannon Tech Req(s): Crystalline Weapons, Fundamental Physics
Super dense crystal projectiles fired by a polarized cannon. These projectiles cannot be stopped by hyper-dense armor.
Ability(s): Star - Unstable, Palace
Damage Ratios: 2.33 2.33 2.33 2.33 2.33 2.33 2.33 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Crystalline Torpedo Tech Req(s): Crystalline Weapons, Fundamental Physics
Hardened crystal projectile which will seek and explode against an enemy target. These torpedoes cannot be stopped by hyper-dense armor.
Ability(s): Star - Unstable, Palace
Damage Ratios: .75 .75 .75 .75 .75 .75 .75 .75 .75 .75 .75 .75 .75 .75 .75 .75 0 0 0 0

Name: Energy Dampener Tech Req(s): Crystalline Weapons, Fundamental Physics
Energy dampening weapon which will cause all weapons on the target ship to be disrupted.
Damage Ratios: .00 .00 .00 .00 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Shard Cannon Tech Req(s): Crystalline Weapons, Applied Evolution
Super dense crystal projectiles fired by a polarized cannon. These projectiles cannot be stopped by hyper-dense armor.
Ability(s): Star - Unstable, Palace
Damage Ratios: 1.16 1.16 1.16 1.16 1.16 1.16 1.16 1.16 0 0 0 0 0 0 0 0 0 0 0 0

Name: High - Energy Magnifier Tech Req(s): Crystalline Weapons, Applied Evolution
A series of focusing crystals that magnify a simple energy beam a thousand-fold.
Ability(s): Star - Unstable
Damage Ratios: 0 .91 .91 .91 .91 .91 .91 .91 .91 .91 0 0 0 0 0 0 0 0 0 0

Name: FS Shard Cannon Tech Req(s): Crystalline Weapons, Applied Evolution
Super dense crystal projectiles fired by a polarized cannon. These projectiles cannot be stopped by hyper-dense armor.
Ability(s): Star - Unstable, Palace
Damage Ratios: 2.33 2.33 2.33 2.33 2.33 2.33 2.33 0 0 0 0 0 0 0 0 0 0 0 0 0

Clicking on the name of a component displays a page of more detailed information for that component.

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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z