Adamant Mod Components

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Components

The following components are present in the mod:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page: < 1 6 7 8 9 10 11 12 13 14 20 30 40 50 60 70 80 90 100 110 120 130 140 145 >

Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Fanatical Command Tech Req(s): Political Indoctrination, Spark of Life
Highly motivated and fanatically loyal command crew.
Ability(s): Ship Bridge, Boarding Defense (35), Combat To Hit Offense Plus (6), Combat To Hit Defense Plus (6), Generate Points Intelligence (20), Phased Shield Generation (20)

Name: Automated Bridge Tech Req(s): Fundamental Physics, Fundamental Physics, Automation
The main control center of a starship. Has a Life Support and a Crew Quarters built-in.
Ability(s): Ship Bridge, Ship Life Support, Ship Crew Quarters, Boarding Defense (3), Generate Points Intelligence (15)

Name: Auxiliary Control Tech Req(s): Small Ship Construction
If a ship's bridge is ever destroyed, this will serve as a temporary bridge for the ship.
Ability(s): Ship Auxiliary Control, Combat To Hit Offense Plus (3), Combat To Hit Defense Plus (3)

Name: Reflex Center Tech Req(s): Small Ship Growth
Neural tissue which provides a living starship's subconscious combat reflexes.
Ability(s): Ship Auxiliary Control, Combat To Hit Offense Plus (4), Combat To Hit Defense Plus (2)

Name: Minor Spelljammer Helm Tech Req(s): Small Spelljammer Construction
If a spelljammer's major helm is ever destroyed, this will serve as a temporary helm for the spelljammer.
Ability(s): Ship Auxiliary Control, Combat To Hit Offense Plus (2), Combat To Hit Defense Plus (4)

Name: Auxiliary Control Tech Req(s): Small Energy Ship Fabrication
If a ship's bridge is ever destroyed, this will serve as a temporary bridge for the ship.
Ability(s): Ship Auxiliary Control, Combat To Hit Offense Plus (1), Combat To Hit Defense Plus (5), Phased Shield Generation (5)

Name: Auxiliary Core Tech Req(s): Small Ship Manufacturing
If a ship's core is ever destroyed, this will serve as a temporary core for the ship.
Ability(s): Ship Auxiliary Control, Combat To Hit Offense Plus (5), Combat To Hit Defense Plus (1)

Name: Flag Bridge Tech Req(s): Medium Energy Ship Fabrication, Advanced Military Theory
A command deck with facilities for coordinating the actions of an entire fleet of ships.
Ability(s): Ship Bridge, Ship Life Support, Ship Crew Quarters, Combat Modifier - System (3), Combat To Hit Defense Plus (1), Boarding Defense (116), Generate Points Intelligence (40), Phased Shield Generation (50)

Name: Fleet Control Core Tech Req(s): Medium Ship Manufacturing, Advanced Military Theory
A command core with facilities for coordinating the actions of an entire fleet of ships.
Ability(s): Ship Bridge, Ship Life Support, Ship Crew Quarters, Combat Modifier - System (3), Combat To Hit Defense Plus (1), Boarding Defense (116), Generate Points Intelligence (40)

Name: Bunker Life Support Tech Req(s): Civil Defense
Massive filters and exchangers which protect against toxins and fallout from the biosphere.
Ability(s): Ship Life Support

Clicking on the name of a component displays a page of more detailed information for that component.

Page: < 1 6 7 8 9 10 11 12 13 14 20 30 40 50 60 70 80 90 100 110 120 130 140 145 >

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z