Components
The following components are present in the mod:
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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| Name: Astral Sail |
Tech Req(s): Astral Harnessing |
| Uses solar winds to generate movement for a ship. |
| Ability(s): Standard Ship Movement (4), Armor |
| Name: Fission Engine |
Tech Req(s): Nuclear Impulsion |
| Standard engine making use of the nuclear fission of dense atoms (uranium, plutonium, etc.) to generate thrust for the ship. |
| Ability(s): Standard Ship Movement (2), Combat To Hit Defense Minus (4), Phased Shield Generation (5) |
| Name: Fusion Engine |
Tech Req(s): Nuclear Impulsion |
| Standard engine making use of the nuclear fusion of hydrogen atoms to generate thrust for the ship. |
| Ability(s): Standard Ship Movement (2), Combat To Hit Defense Minus (2), Phased Shield Generation (5) |
| Name: Ion Engine |
Tech Req(s): Ionic Impulsion |
| Standard engine that breaks down molecules of a fuel material to create ions, and then expels them by means of a magnetic impeller. Very fuel efficient. |
| Ability(s): Standard Ship Movement (3), Combat To Hit Defense Minus, Phased Shield Generation (5) |
| Name: Particle Impulse Engine |
Tech Req(s): Ionic Impulsion |
| Improved version of the Ion Engine that uses magnetic fields to produce a constant stream of high-energy particles to generate thrust. Very fuel efficient. |
| Ability(s): Standard Ship Movement (3), Combat To Hit Defense Plus (2), Phased Shield Generation (5) |
Clicking on the name of a component displays a page of more detailed information for that component.
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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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