Adamant Mod Components

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Components

The following components are present in the mod:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Null - Space Charge Tech Req(s): Explosive Warheads, Null-Space Weapons
Large warhead which will explode on contact with a ship.
Damage Ratios: 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Neutron Radiation Charge Tech Req(s): Explosive Warheads, Neutron Weapons
Large warhead which will explode on contact with a ship, releasing an intense blast of neutron radiation that kills off living crew.
Damage Ratios: 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Null - Space Viral Body Tech Req(s): Explosive Spores, Organic Null-Space Weapons
Large warhead which will explode on contact with a ship.
Damage Ratios: 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Neutron Radiation Viral Body Tech Req(s): Explosive Spores, Neutron Weapons
Large warhead which will explode on contact with a ship, releasing an intense blast of neutron radiation that kills off living crew.
Damage Ratios: 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Null - Space Charge Tech Req(s): Machine Explosive Warheads, Machine Null-Space Weapons
Large warhead which will explode on contact with a ship.
Damage Ratios: 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Neutron Radiation Charge Tech Req(s): Machine Explosive Warheads, Machine Neutron Weapons
Large warhead which will explode on contact with a ship, releasing an intense blast of neutron radiation that kills off living crew.
Damage Ratios: 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Neutron Radiation Charge Tech Req(s): Energy Explosive Warheads, Energy Neutron Weapons
Large warhead which will explode on contact with a ship, releasing an intense blast of neutron radiation that kills off living crew.
Damage Ratios: 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Name: Neural Core Tech Req(s): Applied Evolution, Applied Evolution
The primary nexus of a living starship's mental capacity.
Ability(s): Ship Bridge, Boarding Defense (3), Generate Points Intelligence (20)

Name: Neural Combat Net Tech Req(s): Neural Computer Interface
Neural network that connects ships in combat allowing them to fight with a combined experience.
Ability(s): Combat Best Experience

Name: Neutronium Armor Tech Req(s): Fundamental Physics, Fundamental Physics, Advanced Armor
Neutronium armor made of artificially dense steel alloy into which a "weave" of free neutrons has been pressed. Ultra-dense properties allow it to absorb all hits against the ship.
Ability(s): Armor

Clicking on the name of a component displays a page of more detailed information for that component.

Page: < 1 2 3 >

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z