Nomads Facilities
The following facilities require the Nomads racial trait:
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Page: < 1 2 >
Sort order: [ Name ]
- [ File order ]
- [ Techreq ]
Name: Ancestral Meeting Grounds |
Tech Req(s): Fundamental Physics, Nomadic Race |
Ancient gathering place where the various groups of nomads have periodically gathered together for important events throughout the millennia. |
Ability(s): Phased Shield Generation (5000), Point Generation - Research (350), Change Population Happiness - System (1), Resource Storage - Mineral (1500), Resource Storage - Organics (1500), Resource Storage - Radioactives (1500), Change Bad Event Chance - System (-15), Change Bad Intelligence Chance - System (-15), Point Generation - Intelligence (50) |
Name: Space Yard Facility |
Tech Req(s): Space Yards, Nomadic Race |
Large construction facility which allows the construction of ships in space. |
Ability(s): Space Yard (1 / 1500), Space Yard (2 / 1500), Space Yard (3 / 1500), Component Repair (5), Planet - Change Conditions (-2) |
Name: Growth Chamber Facility |
Tech Req(s): Growth Chambers, Nomadic Race |
Large growth organism which allows the growth of ships in space. |
Ability(s): Space Yard (1 / 1500), Space Yard (2 / 1500), Space Yard (3 / 1500), Component Repair (5), Planet - Change Conditions (-2) |
Name: Summoning Circle |
Tech Req(s): Summoning Circles, Nomadic Race |
Large conjuration facility which allows the conjuration of spelljammers in the astral plane. |
Ability(s): Space Yard (1 / 1500), Space Yard (2 / 1500), Space Yard (3 / 1500), Component Repair (5), Planet - Change Conditions (-2) |
Name: Summoning Circle III (HI) |
Tech Req(s): Summoning Circles, Nomadic Race, Hardy Industrialists |
Large conjuration facility which allows the conjuration of spelljammers in the astral plane. Constructed by a race of hardy industrialists. |
Ability(s): Space Yard (1 / 1875), Space Yard (2 / 1875), Space Yard (3 / 1875), Component Repair (5), Planet - Change Conditions (-2) |
Name: Energy Binding Yard |
Tech Req(s): Binding Yards, Nomadic Race |
Large construction facility which allows the construction of ships in space. |
Ability(s): Space Yard (1 / 1500), Space Yard (2 / 1500), Space Yard (3 / 1500), Component Repair (5), Planet - Change Conditions (-2) |
Name: Manufacturing Complex |
Tech Req(s): Manufacturing Yards, Nomadic Race |
Large construction facility which allows the construction of ships in space. |
Ability(s): Space Yard (1 / 1500), Space Yard (2 / 1500), Space Yard (3 / 1500), Component Repair (5), Planet - Change Conditions (-2) |
Clicking on the name of a component displays a page of more detailed information for that component.
Page: < 1 2 >
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
|