Adamant Mod Facilities

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Normal Facilities

The following facilities require the Normal racial trait:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Automated Mineral Miner Facility Tech Req(s): Minerals Extraction, Normal Race
Large scale automated planet processor which mines minerals from the deepest layers.
Ability(s): Resource Generation - Minerals (1150), Resource Storage - Mineral (2300), AI Tag 01 (1150), Planet - Change Population Happiness (1), Planet - Change Conditions (-1)

Name: Animation Necropolis Tech Req(s): Mass Animate Dead, Normal Race
Massive processing centers where the dead are sent to be reanimated into undead laborers. Death is no excuse to stop working!
Ability(s): Modify Reproduction - System (10)

Clicking on the name of a component displays a page of more detailed information for that component.

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z