Adamant Mod Facilities

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Physical Race Facilities

The following facilities require the Physical Race racial trait:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Ancestral Meeting Grounds Tech Req(s): Fundamental Physics, Nomadic Race
Ancient gathering place where the various groups of nomads have periodically gathered together for important events throughout the millennia.
Ability(s): Phased Shield Generation (5000), Point Generation - Research (350), Change Population Happiness - System (1), Resource Storage - Mineral (1500), Resource Storage - Organics (1500), Resource Storage - Radioactives (1500), Change Bad Event Chance - System (-15), Change Bad Intelligence Chance - System (-15), Point Generation - Intelligence (50)

Name: Automated Mineral Miner Facility Tech Req(s): Minerals Extraction, Normal Race
Large scale automated planet processor which mines minerals from the deepest layers.
Ability(s): Resource Generation - Minerals (1150), Resource Storage - Mineral (2300), AI Tag 01 (1150), Planet - Change Population Happiness (1), Planet - Change Conditions (-1)

Name: Atmospheric Modification Plant Tech Req(s): Planet Utilization
Massive atmospheric processors which slowly change the atmosphere of a planet to a breathable state.
Ability(s): Planet - Change Atmosphere (20)

Clicking on the name of a component displays a page of more detailed information for that component.

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z