Physical Race Facilities
The following facilities require the Physical Race racial trait:
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Sort order: [ Name ]
- [ File order ]
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Name: Ancestral Meeting Grounds |
Tech Req(s): Fundamental Physics, Nomadic Race |
Ancient gathering place where the various groups of nomads have periodically gathered together for important events throughout the millennia. |
Ability(s): Phased Shield Generation (5000), Point Generation - Research (350), Change Population Happiness - System (1), Resource Storage - Mineral (1500), Resource Storage - Organics (1500), Resource Storage - Radioactives (1500), Change Bad Event Chance - System (-15), Change Bad Intelligence Chance - System (-15), Point Generation - Intelligence (50) |
Name: Research Center |
Tech Req(s): Fundamental Physics, Pirate Race |
Low-Tech workshop which develops new technology for a society. |
Ability(s): Phased Shield Generation (5000), Point Generation - Research (350), Change Population Happiness - System (1), Resource Storage - Mineral (1500), Resource Storage - Organics (1500), Resource Storage - Radioactives (1500), Change Bad Event Chance - System (-15), Change Bad Intelligence Chance - System (-15), Point Generation - Intelligence (50) |
Name: Mineral Miner Facility |
Tech Req(s): Minerals Extraction, Normal Race |
Large scale planet processor which mines minerals from the deepest layers. |
Ability(s): Resource Generation - Minerals (1000), Resource Storage - Mineral (2000), AI Tag 01 (1000), Planet - Change Population Happiness (1), Planet - Change Conditions (-1) |
Name: Automated Mineral Miner Facility |
Tech Req(s): Minerals Extraction, Normal Race |
Large scale automated planet processor which mines minerals from the deepest layers. |
Ability(s): Resource Generation - Minerals (1150), Resource Storage - Mineral (2300), AI Tag 01 (1150), Planet - Change Population Happiness (1), Planet - Change Conditions (-1) |
Name: Deep Core Mineral Miner Facility |
Tech Req(s): Minerals Extraction, Normal Race |
Large scale automated planet processor which mines minerals from the core of the planet. |
Ability(s): Resource Generation - Minerals (1300), Resource Storage - Mineral (2600), AI Tag 01 (1300), Planet - Change Population Happiness (1), Planet - Change Conditions (-1) |
Name: Organics Farm Facility |
Tech Req(s): Organics Extraction, Normal Race |
Biological growing facility which generates organic materials from a planet's surface. |
Ability(s): Resource Generation - Organics (1000), Resource Storage - Organics (2000), AI Tag 02 (1000), Planet - Change Population Happiness (1) |
Name: Hydroponic Farm Facility |
Tech Req(s): Organics Extraction, Normal Race |
Advanced biological growing facility which generates organic materials from a planet's surface. |
Ability(s): Resource Generation - Organics (1150), Resource Storage - Organics (2300), AI Tag 02 (1150), Planet - Change Population Happiness (1) |
Name: Subterranean Farm Facility |
Tech Req(s): Organics Extraction, Normal Race |
Subterranean caverns filled with automated agricultural facilities. |
Ability(s): Resource Generation - Organics (1300), Resource Storage - Organics (2600), AI Tag 02 (1300), Planet - Change Population Happiness (1) |
Name: Radioactives Extraction Facility |
Tech Req(s): Radioactives Extraction, Normal Race |
Large fusion reactors which process a planet's ore to generate refined high-energy materials. |
Ability(s): Resource Generation - Radioactives (1300), Resource Storage - Radioactives (2600), AI Tag 03 (1300), Planet - Change Population Happiness (1), Planet - Change Conditions (-1) |
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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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