Adamant Mod Facilities

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Physical Race Facilities

The following facilities require the Physical Race racial trait:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Subterranean Farm Facility Tech Req(s): Organics Extraction, Normal Race
Subterranean caverns filled with automated agricultural facilities.
Ability(s): Resource Generation - Organics (1300), Resource Storage - Organics (2600), AI Tag 02 (1300), Planet - Change Population Happiness (1)

Name: Slave Labor Camp - Minerals Tech Req(s): Minerals Extraction, Population Exploitation, Normal Race
Large scale automated planet processor which mines minerals from the core of the planet.
Ability(s): Resource Generation - Minerals (1430), Resource Storage - Mineral (2600), Planet - Change Population Happiness (2), Planet - Change Conditions (-1)

Name: Subterranean Slave Labor Farm Tech Req(s): Organics Extraction, Population Exploitation, Normal Race
Subterranean caverns filled with automated agricultural facilities.
Ability(s): Resource Generation - Organics (1430), Resource Storage - Organics (2600), Planet - Change Population Happiness (2)

Name: Slave Labor Camp - Radioactives Tech Req(s): Radioactives Extraction, Population Exploitation, Normal Race
Large fusion reactors which process a planet's ore to generate refined high-energy materials.
Ability(s): Resource Generation - Radioactives (1430), Resource Storage - Radioactives (2600), Planet - Change Population Happiness (2), Planet - Change Conditions (-1)

Name: Space Port Tech Req(s): Cargo
Facility which processes all generated resources in its system and makes them available for the empire.
Ability(s): Spaceport, Resource Conversion (75), AI Tag 04, Planet - Change Population Happiness (-1)

Name: System Mineral Scanner Tech Req(s): Minerals Extraction, Industry
Advanced mineral detection which improves mineral extraction for an entire system.
Ability(s): Resource Gen Modifier System - Minerals (45)

Name: System Eco - Farms Tech Req(s): Organics Extraction, Biology
Advanced organic reclamation and development improves organics growth for an system.
Ability(s): Resource Gen Modifier System - Organics (45)

Name: System Radioactives Collider Tech Req(s): Radioactives Extraction, Physics
Advanced ore bombardment and processing improves radioactives extraction for an system.
Ability(s): Resource Gen Modifier System - Radioactives (45)

Name: System Computer Complex Tech Req(s): Computers, Applied Research
Massive centralized computer for an entire system which improves research capabilities.
Ability(s): System Point Generation Modifier - Research (30)

Name: System Citizen Databank Tech Req(s): Computers
Centralized databank of citizens which improves intelligence operations for an entire system.
Ability(s): System Point Generation Modifier - Intelligence (30), Planet - Change Population Happiness (20)

Clicking on the name of a component displays a page of more detailed information for that component.

Page: < 1 2 3 >

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z