Facilities
The following facilities are present in the mod:
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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| Name: Ancestral Meeting Grounds |
Tech Req(s): Fundamental Physics, Nomadic Race |
| Ancient gathering place where the various groups of nomads have periodically gathered together for important events throughout the millennia. |
| Ability(s): Phased Shield Generation (5000), Point Generation - Research (350), Change Population Happiness - System (1), Resource Storage - Mineral (1500), Resource Storage - Organics (1500), Resource Storage - Radioactives (1500), Change Bad Event Chance - System (-15), Change Bad Intelligence Chance - System (-15), Point Generation - Intelligence (50) |
| Name: Automated Mineral Miner Facility |
Tech Req(s): Minerals Extraction, Normal Race |
| Large scale automated planet processor which mines minerals from the deepest layers. |
| Ability(s): Resource Generation - Minerals (1150), Resource Storage - Mineral (2300), AI Tag 01 (1150), Planet - Change Population Happiness (1), Planet - Change Conditions (-1) |
| Name: Astral Port |
Tech Req(s): Dimensional Pockets |
| Facility which processes all generated resources in its system and makes them available for the empire. |
| Ability(s): Spaceport, Resource Conversion (75), AI Tag 04, Planet - Change Population Happiness (-1) |
| Name: Automoton Citizen Archives |
Tech Req(s): Automotons |
| Centralized databank of citizens which improves intelligence operations for an entire planet. |
| Ability(s): Planet Point Generation Modifier - Intelligence (30), Planet - Change Population Happiness (10) |
| Name: Animation Necropolis |
Tech Req(s): Mass Animate Dead, Normal Race |
| Massive processing centers where the dead are sent to be reanimated into undead laborers. Death is no excuse to stop working! |
| Ability(s): Modify Reproduction - System (10) |
| Name: Apothecary Center |
Tech Req(s): Healing Magic, Organic Lore |
| Advanced healing center which cures the ill and helps prevent disease. |
| Ability(s): Plague Prevention - System (4), Modify Reproduction - System (1), Change Population Happiness - System (1) |
| Name: Atmospheric Adaptor |
Tech Req(s): Planet Adaptation |
| Massive organisms which slowly change the atmosphere of a planet to a breathable state. |
| Ability(s): Planet - Change Atmosphere (20) |
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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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