Facilities
The following facilities are present in the mod:
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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| Name: Rogue Training Camp |
Tech Req(s): Rogue Training, Normal Race |
| Large intelligence gathering organization. |
| Ability(s): Point Generation - Intelligence (800), Point Generation - Research (50), Planet - Change Population Happiness (1) |
| Name: Space Port |
Tech Req(s): Cargo |
| Facility which processes all generated resources in its system and makes them available for the empire. |
| Ability(s): Spaceport, Resource Conversion (75), AI Tag 04, Planet - Change Population Happiness (-1) |
| Name: Nexus |
Tech Req(s): Golgi Bodies |
| Organism which processes all generated resources in its system and makes them available for the empire. |
| Ability(s): Spaceport, Resource Conversion (75), AI Tag 04, Planet - Change Population Happiness (-1) |
| Name: Astral Port |
Tech Req(s): Dimensional Pockets |
| Facility which processes all generated resources in its system and makes them available for the empire. |
| Ability(s): Spaceport, Resource Conversion (75), AI Tag 04, Planet - Change Population Happiness (-1) |
| Name: Focal Point |
Tech Req(s): Containment Fields |
| Facility which processes all generated resources in its system and makes them available for the empire. |
| Ability(s): Spaceport, Resource Conversion (75), AI Tag 04, Planet - Change Population Happiness (-1) |
| Name: Processing Center |
Tech Req(s): Drone Cargo |
| Facility which processes all generated resources in its system and makes them available for the empire. |
| Ability(s): Spaceport, Resource Conversion (75), AI Tag 04, Planet - Change Population Happiness (-1) |
| Name: System Capital |
Tech Req(s): Imperial Administration, Fundamental Robotics |
| Local arm of the imperial government responsible for overseeing the governance of a system. |
| Ability(s): Resource Gen Modifier System - Minerals (20), Resource Gen Modifier System - Organics (20), Resource Gen Modifier System - Radioactives (20), System Point Generation Modifier - Research (20), System Point Generation Modifier - Intelligence (20), Spaceport, Resource Conversion (70), Change Population Happiness - System (1) |
| Name: Mineral Resource Storage |
Tech Req(s): Cargo |
| Large warehouses which store unused resources for an empire. |
| Ability(s): Resource Storage - Mineral (40000) |
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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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