Facilities
The following facilities are present in the mod:
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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| Name: Freeman Farms |
Tech Req(s): Organics Farming, Normal Race |
| Large-scale farms operated by freemen which generate organic materials from a planet's surface. |
| Ability(s): Resource Generation - Organics (1300), Resource Storage - Organics (2600), AI Tag 02 (1300), Planet - Change Population Happiness (1) |
| Name: Focal Point |
Tech Req(s): Containment Fields |
| Facility which processes all generated resources in its system and makes them available for the empire. |
| Ability(s): Spaceport, Resource Conversion (75), AI Tag 04, Planet - Change Population Happiness (-1) |
| Name: Fertile Palace |
Tech Req(s): Life Ethos |
| Industrious mid-wives that perform fertility rituals to allow more babies to be brought into the world. |
| Ability(s): Modify Reproduction - System (2) |
| Name: Freedom from Affliction |
Tech Req(s): Life Ethos |
| Well trained clerics that heal the sick and dying. |
| Ability(s): Plague Prevention - System (2), Change Population Happiness - System (2) |
| Name: Font of Learning |
Tech Req(s): Wisdom Ethos |
| Commune of monks holy dedicated to the pursuit of higher learning. |
| Ability(s): Planet Point Generation Modifier - Research (15) |
| Name: Forced Breeding Camp |
Tech Req(s): Population Exploitation |
| Artificial gestation chambers which greatly increase the reproduction rate of an entire system. |
| Ability(s): Modify Reproduction - System (9), Planet - Change Population Happiness (20) |
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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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