Adamant Mod News

[ Index ] - [ News ] - [ Forums ] - [ Features ] - [ Database ] - [ Download ] - [ Screenshots ] - [ Docs ] - [ Credits ] - [ Dev ] - [ Settings ]

Subscribe to the Adamant Mod news RSS feed.


Patch 0.16.10 Released [ 2008-03-24 18:54:23 ]

Version 0.16.10 - 24 March 2008:
Files Altered: Components.txt
1. Fixed - Active Crystalline Armor had a second Tonnage Structure line, leading to absurd hit point values.


- Fyron


Patch 0.16.09 [ 2008-03-07 23:12:55 ]

Version 0.16.09 - 07 March 2008:
Files Altered: Components.txt
1. Changed - Old Crystalline Armor components is now Passive CA, which functions like heavy leaky armor.
2. Changed - Various Organic components use new pictures.


- Fyron


Patch 0.16.08 Released [ 2008-02-17 21:17:19 ]

Version 0.16.08 - 17 February 2008:
Files Altered: Components.txt
1. Changed - Old Crystalline Armor components are no longer buildable.
2. Changed - Ship Crystalline Armor now comes in 5kt chunks, to avoid invulnerability in system defense.


- Fyron


Patch 0.16.07 Released [ 2008-02-14 04:02:33 ]

Version 0.16.07 - 13 February 2008:
Files Altered: Components.txt, VehicleSize.txt
1. Changed - Atmospheric Probes now have the restriction One Per Vehicle.
2. Fixed - Organic troops now cost minerals instead of radioactives. Energy and Machine troops now cost organics instead of radioactives.
3. Changed - Rebalanced Organic troop weapon costs (they now cost organics instead of minerals).
4. Changed - Rebalanced Energy and Magic troop weapon costs (they now cost radioactives as primary and minerals as secondary resources).
5. Changed - Rebranded Organic, Magic and Energy troop weapons.
6. Changed - Magic troops now consist of Warriors, Wizards and Dragons, instead of Warriors and Beasts.


- Fyron


Patch 0.16.06 Released [ 2008-02-06 21:57:57 ]

Version 0.16.06 - 06 February 2008:
Files Altered: CompEnhancement.txt, Components.txt, TechArea.txt, VehicleSize.txt
1. Removed - Machine races can no longer build Weapon Platforms.
2. Fixed - Added missing scale mounts to cover Magic/Energy transports.
3. Fixed - Consolidated Direct Fire weapon mount family lists, and added missing families.
4. Removed - Vestigial Orbital Fighter Mount and Micro Mount are no longer available.
5. Fixed - Organic and Magic race fighter missile components now have proper Vehicle Type.
6. Removed - Suicide Assault component can no longer be built.
7. Added - New line of Solar Collectors for Nomadic Races, which function as +2 level components (they generate +50 supplies per turn). In 0.17, they will replace regular collectors. For now, they are separate to maintain savegame compatibility.
8. Added - New Nomad Engine Mount, which reduces supply consumption by 25%.


- Fyron

Page: < 1 2 3 4 >