Adamant Mod Technologies

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Technologies > Social Doctrine

Pirate Race
Description: The race lives by piracy. They do not produce much on their own, instead preferring to steal what others have created. Pirate races should not take a colonization trait, as it would be worthless.
Max Level: 15
Level Cost: 15
Start Level: 15
Raise Level: 0
Racial Area: 191
Unique Area: 0
Can Be Removed: False
Results: Swashbucklers (1), Ship Infestation Swashbucklers. (1), Swashbuckler Drones (1), Small Space Yard (1), Small Space Yard I (0-G) (1), Small Space Yard II (0-G) (1), Small Space Yard III (0-G) (1), Small Space Yard IV (0-G) (1), Small Space Yard V (0-G) (1), Small Growth Chamber (1), Small Growth Chamber I (0-G) (1), Small Growth Chamber II (0-G) (1), Small Growth Chamber III (0-G) (1), Small Growth Chamber IV (0-G) (1), Small Growth Chamber V (0-G) (1), Small Summoning Circle (1), Small Summoning Circle I (0-G) (1), Small Summoning Circle II (0-G) (1), Small Summoning Circle III (0-G) (1), Small Summoning Circle IV (0-G) (1), Small Summoning Circle V (0-G) (1), Small Binding Yard (1), Small Binding Yard I (0-G) (1), Small Binding Yard II (0-G) (1), Small Binding Yard III (0-G) (1), Small Binding Yard IV (0-G) (1), Small Binding Yard V (0-G) (1), Small Manufacturing Yard (1), Small Manufacturing Yard I (0-G) (1), Small Manufacturing Yard II (0-G) (1), Small Manufacturing Yard III (0-G) (1), Small Manufacturing Yard IV (0-G) (1), Small Manufacturing Yard V (0-G) (1), Robo - Miners (1), Robo - Farmers (1), Robo - Rad Extractors (1), Minerals Harvester (1), Organics Harvester (1), Radioactives Harvester (1), Remote Mining Team (1), Remote Farming Team (1), Remote Mana Refining Team (1), Research Lab (1), Evolution Chamber (1), Research Library (1), Research Center (1), Chop Shop (1), Space Yard Facility (15), Space Yard Facility I (HI) (15), Space Yard Facility II (HI) (15), Space Yard Facility III (HI) (15), Growth Chamber Facility (15), Growth Chamber Facility I (HI) (15), Growth Chamber Facility II (HI) (15), Growth Chamber Facility III (HI) (15), Summoning Circle (15), Summoning Circle I (HI) (15), Summoning Circle II (HI) (15), Summoning Circle III (HI) (15), Energy Binding Yard (15), Energy Binding Yard I (HI) (15), Energy Binding Yard II (HI) (15), Energy Binding Yard III (HI) (15), Manufacturing Complex (15), Manufacturing Complex I (HI) (15), Manufacturing Complex II (HI) (15), Manufacturing Complex III (HI) (15)