Adamant Mod Technologies

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Covert Ops Technologies

The following Covert Ops technologies are present in the mod:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Applied Intelligence Tech Req(s):
The capability of an empire to train covert operations agents and to establish an intelligence network.

Name: Infiltrators Tech Req(s):
The capability of an empire to train covert operations agents and to establish an intelligence network.

Name: Rogue Training Tech Req(s):
The capability of an empire to train covert operations agents and to establish an intelligence network.

Name: Energy Intelligence Tech Req(s):
The capability of an empire to train covert operations agents and to establish an intelligence network.

Name: Machine Intelligence Tech Req(s):
The capability of an empire to train covert operations agents and to establish an intelligence network.

Name: Espionage Operations Tech Req(s):
The capability of an empire to perform espionage operations.

Name: Commune With Dead Tech Req(s): Necromancy
The capability of an empire to use necromantic spells to aide in performing espionage operations.

Name: Sabotage Operations Tech Req(s):
The capability of an empire to perform sabotage operations.

Name: Raise Hell Tech Req(s): Necromancy
Magic designed to stir up restless spirits, setting them to haunt a planet.

Clicking on the name of a component displays a page of more detailed information for that component.

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z