Technologies
The following technologies are present in the mod:
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Sort order: [ Name ]
- [ File order ]
- [ Techreq ]
| Name: Gaians |
Tech Req(s): |
| Race that is one with nature and can improve the conditions of any planet from the start of the game. |
| Name: Glyphs |
Tech Req(s): Abjuration |
| The deployment of small astral glyphs, similar to mines. |
| Name: Glyph Masking |
Tech Req(s): Illusion |
| Illusory spells that make glyphs harder to detect with basic scrying magic. |
| Name: Glyph Detection |
Tech Req(s): Divination |
| The ability to detect and eliminate small astral glyphs from a warded zone before they can activate. |
Clicking on the name of a component displays a page of more detailed information for that component.
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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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