Adamant Mod Technologies

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Energy Race Technologies

The following technologies require the Energy Race racial trait:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Plasma Impulsion Tech Req(s): Magnetic Manipulation, Thermodynamics, Ionic Impulsion
The use of plasma to impel a starship through space.

Name: Photon Impulsion Tech Req(s): Magnetic Manipulation, Thermodynamics, Plasma Impulsion
The use of photons to impel a starship through space.

Name: Passive Stealth Field Tech Req(s): Chemistry, Thermodynamics, Integrity Fields
Integrity fields which can hide a starship from detection by EM passive scanners.

Name: Phase Cloaking Tech Req(s): Electromagnetic Studies
Cloaking technology which defeats sensors.

Name: Planet Manipulation (Energy) Tech Req(s): Stellar Physics, Electromagnetic Studies, Planetary Energy Studies, Stellar Energy Manipulation
Technology to manipulate planetary bodies.

Name: Passive EM Scanning Tech Req(s): Military Theory, Electromagnetic Studies
Advanced electromagnetic scanning devices that allow detection of hidden far-off objects.

Name: Planetary Energy Studies Tech Req(s):
The science of designing and manipulating a planetary habitat.

Name: Pulse Maser Weapons Tech Req(s): Wave Dynamics, Spark of Life
High energy pulses of broad-spectrum electromagnetic energy.

Name: Plasma Storm Weapons Tech Req(s): Magnetic Manipulation, Electromagnetic Studies, Lesser Plasma Storm Weapons
Weapons which create storms of high-energy plasma around their targets.

Clicking on the name of a component displays a page of more detailed information for that component.

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z