Adamant Mod Technologies

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Technologies

The following technologies are present in the mod:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: AI Empire Tech Req(s):
The science dealing with the properties and interactions of matter and energy.

Name: Applied Evolution Tech Req(s):
The science dealing with the properties and interactions of organic forms.

Name: Advanced Storage Techniques Tech Req(s):
Ships and planets can store increased levels of cargo.

Name: Aerial Race Tech Req(s):
Fighters receive a 20% defense bonus and a 10% offense bonus, which stacks with ECM and Combat Sensors.

Name: Astral Base Construction Tech Req(s): Spellcraft
The construction of bases which exist completely in the Astral Plane.

Name: Astral Monster Summoning Tech Req(s): Spellcraft, Conjuration
The summoning of minor demons and other monsters capable of entering the Astral Plane.

Name: Anti-Matter Propulsion Tech Req(s): Chemistry, Physics, Ionic Propulsion
The use of Matter/Anti-Matter reactions to propel a starship through space.

Name: Astral Projection Tech Req(s):
The use of basic magical devices to propel a spelljammer through the astral plane.

Name: Astral Horse Summoning Tech Req(s): Astral Projection
The use of magical devices to summon astral creatures to guide a spelljammer through the astral plane.

Name: Astral Runes Tech Req(s): Enchantment, Abjuration, Spell of Teleportation
The use of advanced forces to propel a starship through space.

Clicking on the name of a component displays a page of more detailed information for that component.

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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z