Technologies
The following technologies are present in the mod:
Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Sort order: [ Name ]
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| Name: Propulsion Experts |
Tech Req(s): |
| All engines give higher propulsion rates (+1 Standard Move). |
| Name: Stoic Race |
Tech Req(s): |
| Crews live in smaller areas without weariness problems. |
| Name: Gaians |
Tech Req(s): |
| Race that is one with nature and can improve the conditions of any planet from the start of the game. |
| Name: Inherent Regeneration |
Tech Req(s): |
| Ability of living starships to regenerate themselves and to repair other ships. |
| Name: Mobile Industrialists |
Tech Req(s): |
| Gains access to ship-borne space yards that are one half the normal size. |
| Name: Aerial Race |
Tech Req(s): |
| Fighters receive a 20% defense bonus and a 10% offense bonus, which stacks with ECM and Combat Sensors. |
Clicking on the name of a component displays a page of more detailed information for that component.
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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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