Adamant Mod Technologies

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Technologies

The following technologies are present in the mod:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Spore Colonies Tech Req(s):
The evolution of spore colonies to be dropped in space.

Name: Contingency Devices Tech Req(s):
The creation of spell-casting devices to be deployed in the astral plane.

Name: Storm Tethering Tech Req(s):
The generation of electromagnetic to be seeded in space.

Name: Satellite Drones Tech Req(s):
The construction of satellite drones to be dropped in space.

Name: Space Yards Tech Req(s): Fundamental Physics
Technology to construct Space Yards, which in turn construct all the structures and vehicles for an empire.

Name: Growth Chambers Tech Req(s): Applied Evolution
Knowledge to develop Growth Chambers, which in turn grow all the structures and vehicles for an empire.

Name: Summoning Circles Tech Req(s): Spellcraft
Knowledge to construct Summoning Circles, which in turn summon all the structures and vehicles for an empire.

Name: Binding Yards Tech Req(s): Spark of Life
Technology to construct Binding Yards, which in turn construct all the structures and vehicles for an empire.

Name: Manufacturing Yards Tech Req(s): Fundamental Robotics
Technology to construct Manufacturing Yards, which in turn construct all the structures and vehicles for an empire.

Name: Cargo Tech Req(s): Fundamental Physics
The ability to store and transport cargo through space.

Clicking on the name of a component displays a page of more detailed information for that component.

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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z