Adamant Mod Technologies

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Technologies

The following technologies are present in the mod:

Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Sort order: [ Name ] - [ File order ] - [ Techreq ]

Name: Rock Planet Colonization - Rock Natives Tech Req(s): Normal Race
Creation of colonies which can survive on rock based planets.

Name: Rock Planet Colonization - Ice Natives Tech Req(s): Normal Race
Creation of colonies which can survive on rock based planets.

Name: Rock Planet Colonization - Gas Natives Tech Req(s): Normal Race
Creation of colonies which can survive on rock based planets.

Name: Roleplay Elements Tech Req(s):
Provides access to various roleplaying elements.

Name: Religious Race Tech Req(s):
Race possess the trait Deeply Religious.

Name: Repair Tech Req(s):
The ability to repair damage to ships and bases in space.

Name: Reformation Tech Req(s):
The ability to repair damage to spelljammers and bases in the astral plane.

Name: Rebinding Tech Req(s):
The ability to repair damage to ships and bases in space.

Name: Resupply Tech Req(s):
Equipment necessary to resupply ships in space.

Name: Refractive Energy Barriers Tech Req(s): Electromagnetic Studies
Protective energy barrier which surrounds a starship or base.

Clicking on the name of a component displays a page of more detailed information for that component.

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Starting Letter: All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z